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This might be a lime issue but I've no idea how to separate it from openfl. I've been using openfl 3.6.1 and lime 2.9.1 for some time (Haxe 3.2.1). I've just upgraded it to openfl 4.5.2 and lime 3.5.2…
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Hey @RafaelOliveira, great work on the engine so far, it looks pretty impressive! I was planning on tinkering with the engine but just wanted to be sure I was allowed to first. [Choosealicense.com](ht…
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@skial is a bit busy, so I decided to help out a bit by doing the LD33 roundup. I've started the a list on my fork, there's [65 games there so far](https://github.com/Gama11/haxe.io/blob/LudumDare33/s…
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Took me some time to find but it looks like Haxe goes into the endless compilation loop if there is a local version of assets/font/04B_03__.ttf file
Haxe 3.4.0rc1, openfl 4.5.2, lime 3.5.2, HaxePun…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item) by [Persons Name](link/to/person)
```
skial updated
7 years ago
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I'm pretty sure this is related to OpenFL, because it doesn't appear on any other target that I tried (including HTML5).
```Haxe
import com.haxepunk.Scene;
import com.haxepunk.Sfx;
class MainS…
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openfl bug
http://forum.haxepunk.com/index.php?topic=861
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Coming from #1395, I've checked the Haxe issue, downloaded the Haxe 3.4.2 and it doesn't fix the compilation speed problem (also it has some macro bugs so I can't reliably use it for testing). Now sin…
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When pressing the Home button on the remote, the app goes into the background and immediately crashes on [line 148 in OpenGLBindings.cpp](https://github.com/openfl/lime/blob/b6d4093e6b7c4c1bfaa63af53f…
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N. Canasse's Heaps reference is missing in this page:
https://haxe.org/use-cases/games/