-
I am using howler for my game development. when I remove howler related the code, the game is working perfectly at 60fps. when I add howler code, everytime when a sound is played, the game is frozen. …
-
I could not find anything related to this but before I go and modify and PR the library, I would like to ask if anyone knows if Howler can do a "Audio Stop" but play till the end - instead of right aw…
-
Hello @chrisn,
this is more a feature request than an issue: It would be great if the peaks.js waveform could be linked with another player/library like Tone.js or Howler.js.
Currently the peaks…
-
On my android device audio plays when the screen is locked.
Now I got a report that the audio stops playing when the screen is locked on iOS. Unfortunately I can't test it because I don't have an i…
-
After I type in my code for adding switch, I encounter this error.
Module not found: Can't resolve 'react-native' in 'C:\Users\hille\Desktop\virusattack\src\components'
This is my package.json f…
-
Hello.
Curious about the status of this project as it seems to be exactly what I’m looking for and I’m a bit nervous given the number of issues, the number of unnerved PRs, and when the PRs were subm…
-
Not sure how to ask, but how far can one go with this hook? Could it power an entire music streaming application, like a Spotify style app, or is it really more geared toward a little sound effect her…
-
Hi,
Thanks for this great component. I love the simplicity of integrating it.
I'm getting an error when trying to play an mp3 file from azure storage. Here's the Url:
https://lookandstore.blob.c…
-
Hi there and thanks for a great library!
I do have something that bothers me though:
Every time I play an audio from mobile, it feels like there's a tiny delay between clicking the button and actu…
-
I'm wondering if it is possible to output everything to a mediastream for recording. Say, for example, were I to create a keyboard with sprites and drum samples. Could I record my audio production to …