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Good day, Im developing a web app for mobile where sound has to be played in different occasions,
Im using the very latest howler.js
/*! howler.js v2.0.14 | (c) 2013-2018, James Simpson of GoldFire…
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So, I have a working persistent music player on a project I am working on, thanks to this article:
https://upmostly.com/tutorials/how-to-use-the-usecontext-hook-in-react?unapproved=15591&moderation…
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Hi,
the audio player example https://howlerjs.com/#player does not continue to the next song.
I'm on Android Chrome.
It seems that disabling HTML5 fix the issue but I need HTML5 to be enabled …
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When I use the config "html5: ture" for the audio player. I saw this error when I try to play then pause the audio in Chrome. I load a large audio file [> 30mb]. I jump in the middle of the audio and…
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I have openfl 6.5.3,lime 5.9.1, haxe 3.407, its an old openfl project, I have created the `build.hxml`
as:
haxelib run lime display mac > build.hxml
I get error if I try to goto definition …
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After encountering this Safari-only issue in our own code, I checked and believe you can observe this behavior in the Basic functions, "Run Spatial Tests" on howlerjs.com.
Sounds can be correctly p…
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WEBAUDIO17055: Cannot set buffer after it has been already been set.
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The sound is played twice at the same time in HTML5 when browser losing context for some time
Open page, and roll up browser for 1 minute. Then click red circle to play sound and green to stop. An…
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Hello,
On my ipad there is no sound when playing the examples [here](https://khoanguyen.me/react-howler/)
This is my browser details http://whatsmybrowser.org/b/XDZORXU
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I've got a webaudio based application that is highly coupled with howlerjs, would it be possible to use pizzicato to add effects to a howlerjs sound (accessing low level api exposed by the object) ?