-
Hi there,
When macOS downloads files, it adds attributes for security etc. that seem to throw off `fread()` call used in this package. For instance, a common thing macOS adds when you download a f…
-
* Investigate why local builds work, but not builds in GitHub Actions
* Investigate why multi procs work, but not multi threads.
-
Could not install crypt_r on Mac.
% pip install crypt-r
Collecting crypt-r
Using cached crypt_r-3.13.1.tar.gz (20 kB)
Installing build dependencies ... done
Getting requirements …
-
Can someone please share how they do it on a Mac? I have to use a Mac (not by choice) and with every update something Python-related breaks in the system. This time it was the latest Sonoma patch.
I …
agzam updated
1 month ago
-
### Xmake 版本
2.8.9
### 操作系统版本和架构
win10
### 描述问题
```
project_dir = os.scriptdir()
project_name = project_dir:match(".+[/\\]([%w_]+)")
target(project_name,function()
end)
```
例如这样就无法解析了
##…
-
Hello,
I am following the documentation to install UVMultiFit on my MacOS 14.0 laptop. The problem happens when I run
`python setup.py build_ext --inplace`
The full error messages follow:
/U…
-
```
python3.11 -m venv test
cd test
bin/pip install RelStorage==3.5.0
Collecting RelStorage==3.5.0
Using cached RelStorage-3.5.0.tar.gz (2.5 MB)
Installing build dependencies ... done
…
-
```
What steps will reproduce the problem?
1. Build ardesia on macosx
What is the expected output? What do you see instead?
WOrk with the tool
Please use labels and text to provide additional inform…
-
```
What steps will reproduce the problem?
1. Build ardesia on macosx
What is the expected output? What do you see instead?
WOrk with the tool
Please use labels and text to provide additional inform…
-
## Description
Asset `defaultIcon.png` uses the Resources API to load the asset, in the `NugetWindow` file causing the file to be included in the built game client.
```
// load the default icon…