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I realise this is hijacking the original design of OKB but it's been so useful for Simracing - specifically running overlays like Racelab with iRacing which don't support OpenXR. The current version o…
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In the readme it says it uses the `Oculus System Keyboard` when the input field receives focus. However, using Unity 2021.1.24 and building it for the Oculus Quest 1. The system keyboard does not acti…
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i tried the resident evil 7 demo and it worked fine but the main game i boot up and the screen on my vr headset is just black i can still control and move through the pc monitor but nothing through my…
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I wanted to try and install this addon, after i executed the Install-Layer.ps1 nothing seems to be changing
I tried:
- Switching from SteamVR BETA to Stable
- Dropping the folder into the driver…
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The latest version of the package has a new validator which says "Run in Background is not recommended for HoloLens 2 applications"
Can you explain why this is not recommended?
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Hello!
I love your repo here! I was recently comparing VR camera rigs/assemblies and noticed something. When I use the sXR_prefab it feels like the view is monoscopic when I compare it to using the…
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I don't see a way to add an application manifest to register my application as auto-start
This is the relevant code in Python I'm trying to implement
https://github.com/I5UCC/VRCThumbParamsOSC/b…
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Hello,
I use VS2022 and latest SDK's.
I can build the app in debug mode without error, however when I switch to release I get an error that openxr.lib is not found.
I need the release version, or…
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**Summarize the bug:**
Guide View not Visible with MRTK3 Camera
**Observed problem**
When adding the Vuforia Behaviour script to the Main Camera in the MRTK XR Rig the Guide View is not visible. …
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Hello,
I assume this is my mistake, but I had the following issues in generating the template.
I use VS2022:
1) No issue: Retargeting the platform to v143
2) No issue: Uninstall NuGet fmt, and rei…