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Looking to do some plugin dev and it appears that this setup wasnt really specifically designed for that. Is that something that can be added?
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What tools do we want to use for building? (gox, go build)
What tools do we want to use for testing? (go vet, golint, goconvey)
What type of artifacts do we want to release? (tarball, rpm, deb, …
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Bug Description: When running the Unity SteamVR application, a segmentation fault (SIGSEGV) occurs, causing the program to crash. The crash happens while loading the SteamVR plugin, and the following …
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### Which project does this relate to?
Router
### Describe the bug
This works totally fine with 1.70.1 and fails as early as 1.70.2.
```
Warning: useRouter must be used inside a component!
TypeEr…
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Hey, I've tried using stylexjs with app router and it works. but when i tried using it with pages router, Im getting an issue of stylex adding class names to the elements but not applying styles to th…
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This is probably some kind of an edge case, but still.
My host application uses a bunch of home-made plugins and a copy of cakedc/users.
At some point I started inconsitently (most likely becaus…
mehov updated
9 hours ago
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Hi, how are you?
Thank you for the modifications and updates, especially for the splendid work.
We still found some issues during our tests. To better illustrate, I will first present an example…
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Can't buld for Linux with error:
Missing precompiled manifest for 'FileHelper', 'E:\UE5\UE_5.4\Engine\Plugins\Marketplace\FileHelperPlugin\Intermediate\Build\Linux\UnrealGame\Development\FileHelper\F…
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Note: this may not affect deephaven.jsPlugins.resourceBase, but while this is documented to exist at https://deephaven.io/core/docs/how-to-guides/configuration/js-plugins/#configuration, no mention is…
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## What would you like to be added:
Currently, Summernote relies on older JavaScript technologies from 2013. Recently, it is beginning to incorporate modern tech stacks like vitest.
The various …