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If canvas module installed via: `npm install canvas`, `SoftwareRenderer` fails with error message.
But canvas can be required to correctly render TASImage in SVG.
For the moment disable canvas re…
linev updated
4 years ago
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Area lights should sample based on brightness, and this should somehow be adjusted for in the bidirectional path tracer. This is likely a breaking change.
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If the hardware decoding is supported, the CPU usage would be much lower.
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Hello,
I use the render3D function :
`
r3D = new render3D({
source: this.pandSource,
maxZoom: 15,
height: 0,
zIndex: 2,
maxResolution: 0.5,
defaultHeight: 0,
…
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It should be possible to translate and rotate `render3d.Object`s without knowing anything about the object, simply by transforming the rays.
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I theorize that fog can be simulated as an exponential distribution over ray distances. When a collision is generated, the light is reflected in some direction facing against the ray to simulate a col…
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Currently, a lot of examples use `model3d.SaveRandomGrid()` or similar to save renderings. Instead, the `render3d` package should provide such APIs, and they should be improved to support more colorin…
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One thing I noticed: We don’t have the renderPiplines imported in the __init__
but I think the reason was because they require several other libraries to work with..
For me it would be ok to keep th…
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Make an example on how to make huds like ArmorStatus
_Totally not just because i can't figure it out and i have spent 4 hours trying..._
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The measure tool does currently not do anything. No reaction on click, drag or return key. No error message.
The surface reconstruction is not working. Error message:
wrkr: SurfaceNets
surfacenet…