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Right now all major browsers (and many encoders) support progressive jpegs
https://en.wikipedia.org/wiki/Comparison_of_layout_engines_%28graphics%29#JPEG_support
Regarding rendering performance progr…
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https://github.com/mathjax/MathJax-src/blob/2dd53ce6c8af3c9cceba0baf014ea9b065130774/ts/output/svg/Wrappers/TextNode.ts#L49-L53
sets the stroke-width to 3. This leads to weird rendering in edge cas…
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This is a commonly requested feature.
Will this feature inflate the size of libui too much? If so, I could make it a separate library.
What rendering engine should this use? On Windows, there's …
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I'm still using Flump quite a lot across various languages and rendering engines, with my custom built runtimes. I find the simple format you devised very adaptable and it makes it super easy to build…
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For the recent updates for HDR support in WebGPU, applications must target either Extended sRGB or Extended Display P3 color spaces, within which:
> ... colors will not be restricted to the standar…
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Hello!
At the week i downloaded latest build and i felt some performance problems.
Viewport rendering starts very slow, it wasn't fast compared to cycles and other engines but it became really sl…
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While launching the rendering engines using the
"roslaunch esim_ros esim.launch config:=" command, the launch fails with the error:
ImportError: /home/usr/anaconda3/envs/vid2e/bin/../lib/libgnutls.…
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Currently, all output of WebGL rendering is either treated as if it's in sRGB or in the display's color space (depending on browser and OS). That is, no conversion is done between fragment shader outp…
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Hi! First up Rive is awesome and everything I've seen so far is great! 🙏
I am looking at creating a Phaser (https://phaser.io/) plugin to support Rive and make for a better creative pipeline for …
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https://jsfiddle.net/markarian/wLbocegs/5/
When I add a div full of text above the zoomable region. zoom happens not centered at mouse
point but what seems like distance from top of page. so zooma…