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I played Challenge 12 and got killed.
I cannot reenter the game by hitting Return, except the game shows the killscreen with countdown of 10 to throw you back in.
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TorchBench CI has detected a performance signal or runtime regression.
Base PyTorch commit: 56af607c0437ed7321da4b96a4dbccdbd8b5a98b
Affected PyTorch commit: 56af607c0437ed7321da4b96a4dbccdbd8b5a98…
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hi,
thanks for mtail, looks really useful! Is reading from stdin something supported or considered? the use case I have in mind would be programs that don't log to file but in a ring memory buffer (e.…
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Hi Jeremy!
I was wondering if your project is in a state where one can perform some initial evaluations. If so, please let me know what instructions to follow to build/test. Thank you!
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I have 1 test which uses a specific part of our site that has an aggressive rate limit, that playwright scripts normally hit...but with just a small slowmo of 1, we avoid the rate limit...but is there…
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- done
- done
- done (hopefully :) )
### System info
- Playwright Version: [v1.37]
- Operating System: [Windows 10 (not tested against other OS]
- Browser: [Chromium (not tested agains…
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**iOS 16.5.1**
**iPad Pro 4 (11-inch)**
```
s 1920x1342@60
nohold
FPSdata
fps 60
```
When I use Ethernet to AirPlay(Both iPad and my Windows Computer), it shows the error message, but Wi-F…
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I have a demo file that has really bad FPS drops using Time Based playback, I believe it could be caused by the 2 loop movers in the map. During live gameplay none of the fps drops were there. Live ga…
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I used Slomo 100 at the beginning, then switched to Slomo 1 after pause. Notice the inaccuracy with the remaining time. About 5 seconds of inaccuracy from my example:
https://github.com/stijn-volck…
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# Compatibility Report
- Name of the game with compatibility issues: Horizon Zero Dawn
- Steam AppID of the game: 1151640
## System Information
- GPU: GTX 1080 Ti
- Driver/LLVM version: nvidia …