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Hi. First, thank you so much for your work!
It doesn't say it anywhere in the README so I figured I'd ask - does the mod work with the Linux build of Valheim?
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Hey
First of all you have an amazing project!
I'm building a similar project to myself,
and I have a question about your sensor/camera
I have an oculus dk2 clone and the LEAP MOTION
in the I…
zivzv updated
6 years ago
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for example of something was used in the project and can be downloaded (e.g. from the unity asset store) get this link.
Then create a list in the Readme.MD with all these linkts. Later, if one want…
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I use `OpenVR.Overlay.ShowDashboard("valve.steam.desktop");` quite a bit ... IIRC; I found that one via some forum.
Especially with SteamVR Input 2.0, it would be very helpful to be able to open e…
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Using the poser I can change the position of fingers but any changes of the hand location are ignored. I have tried changing at all levels of the prefab structure (vr_glove_right, slim_r, Root, wris…
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Hi,
Just to let you know, the toolkit works very well with Windows Mixed Reality using "Windows Mixed Reality for SteamVR" on Steam.
- One small issue : controllers are swapped (right controller in…
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## Unity Editor
Unity 2020.1.10f1c1
## Operations
1. Open a new 3D project
2. Follow the [steps](https://github.com/ValveSoftware/unity-xr-plugin/releases/tag/installer) that:
>Installation:
…
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Are there any examples / documentation for this? I don’t see it anywhere.
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![Screenshot from 2020-09-28 01-25-00](https://user-images.githubusercontent.com/40072254/94377367-9fba3680-0129-11eb-83a2-181c9f05180f.png)
ghost updated
3 years ago
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@zite asked me to create a new issue for this. Its a spinoff from https://github.com/ValveSoftware/steamvr_unity_plugin/issues/179
Its pretty complex problem so I created a youtube clip instead. B…