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see: https://github.com/mrdoob/three.js/issues/4469
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```
Graphics3D[
Polygon[{
{0, 0, Sqrt[3]},
{0, 2 Sqrt[2/3], 1 / Sqrt[3]},
{Sqrt[2], Sqrt[2/3], -1 / Sqrt[3]},
{Sqrt[2], -Sqrt[2/3], 1 / Sqrt[3]},
{0, -2 Sqrt[2/3], -1 / Sqrt[3]},
{-Sq…
rocky updated
3 years ago
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This is potentially a very interesting project. Is the repo still maintained, and, if so, is there a roadmap for the future?
Thanks.
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Since `THREE.Geometry` got deprecated, this section breaks
```js
MeshLine.prototype.setGeometry = function(g, c) {
// as the input geometry are mutated we store them
// for later retreival w…
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hi, @stemkoski . I am learning threejs and trying your great particle engine. but I found when using threejs version73. it would be some errors like below picture.
![image](https://cloud.githubuserco…
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I noticed that in heavy scenes (especially with animation), the main JS thread is sometimes blocked and the image slows down. There are many ways to improve the performance of Three.js projects. The o…
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I believe there is great potential for a VR graphing project. I was wondering if you have put any thought into this?
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https://discourse.threejs.org/t/updates-to-color-management-in-three-js-r152/50791
list all
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Hi.
First to say thanks for the worderfull tool that POTREE is.
I am trying to use material.clippingPlanes and render.clippingPlanes as I usually do in THREEJS
var renderer = viewer.get…
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Hi all,
I would like to use the aframe scene inspector on one of my threejs scenes which was not created using aframe. Would it be possible to parse the scene graph and allow access to all objects +…