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Hi.
Your ThreeJS editor looks very promising. I would like to know, if it is possible to make the editor as a
stand alone App. Or if you can show a "how to" tutorial to do it by our selfs. Thank y…
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Okay, the N5001 is a junk phone, but I thought you may want to know Facefilters are not working despite WEBGL2 being reported as available on this phone!?
![Screenshot_20200302-133037](https://user…
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Hi, I'm trying to use other libraries with R3F. For example, I'm looking to use [this code](https://github.com/gkjohnson/urdf-loaders/blob/master/javascript/src/URDFLoader.js#L74). I have linked to th…
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##### Description of the problem
I started learning threejs recently. I tried using audio Api of it. I made a button for pause and play
I added following code:
```js
var audioListener = …
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OK, so we talked about a lot of possibilities, I would like to sum things up and organise to draw a practical roadmap.
These are points to work on, roughly in order :
1) ~~As outlined in #12, t…
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The `shading` property has been removed from `MeshLambertMaterial`, it is only rendered the `SmoothShading` way.
Is it the desired effect ? Phong looks heavier to get this result.
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# 🚀 feature request
### Relevant Package
This feature request is relevant to all @angular/* packages.
### Description
A visual design studio app similar to React Studio.
### …
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Hi,
Seemingly out of nowhere I keep getting the following error when I try to run any function that acts on my drake plan (e.g. visualization):
```r
plan
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Hi Gordon,
First, i do really love your framework. Readable, straight to the point. For learning GL it's perfect!
Not really an issue, but a request.
I like to use orthographic camera. But the…
jniac updated
4 years ago
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##### Description of the problem
The issue is that the dpeth pass has unecessarily low precision even with RGBA packing on some mobile devices, in particular the Apple iPad Air 2.
This example, set …