-
Does whs.js support to import obj and mtl files with image resource? If yes, is there anyone can guide me how to use WHS.Importer to add those into WHS.App?
Thank you!
###### Version:
- [x] v…
-
I think the lightmapper can be changed so that lightmaps can be exported to glTF files.
The challenge is to make use of a feature of the blender exporter which can export a
Baked Ambient Occlusion…
-
I'm trying to find out how to use your library with meshed models.
Any pointers as to what I would need to do to setup skunami with an openCTM
model rendered with three.js ?
I'm trying to visualize …
-
Is there any way to load gltf models in pythreejs using the `THREE.GLTFLoader` api?
-
I recently started my journey into app development with React-Native and have been using Expo-Three for all my 3D rendering. Thus far, it's proven more than capable of doing everything I've thrown at …
-
This issue lists Renovate updates and detected dependencies. Read the [Dependency Dashboard](https://docs.renovatebot.com/key-concepts/dashboard/) docs to learn more.
## Edited/Blocked
These updates…
-
Hi
I am trying to load animations but getting below errors. Our app uses three-133 so I tried forking the repo and updating three version to 133 and 137. Tried calling models from imported Three, as …
-
I tried to load a .glb file using GLTFLoader. It is working in Web version. But the object is not visible in mobile version. I couldn't find any error messages too. I am using following script.
```…
-
I just wonder is there any way that I can make the ambient light only affect specific objects? For example in Unity, we can make a light setting only for specific layer and this light setting has not …
-
I have many many worlds created from scans available as quantized point clouds as well as in CSV based SVOs. Any thought s on how we might create a loader for non-image type worlds?