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Since shader graph is now supported for non-URP project, I've been trying to convert this URP shader into a non-URP shader graph. But I keep encountering error with the custom node in the shader graph…
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Gizmo function disappears immediately after playing in urp.
SampleScene_URP.scene
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**Describe the bug**
Many of the materials state in the inspector interface that they are made for Unity 2023.2 and simply no longer render in the example scenes with other Unity versions prior to 20…
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I'm trying to port my VR project to URP, and sadly, the Silhouette shader does not work in URP at all.
Any chance to update this to work with either URP or HDRP?
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I use render scaling to hit 60Hz on switch. it worked wonders until i started using volume lighting: render scaling to 0.2 doesn't increase framerate. since the CPU is only at 7ms it is a GPU bottlene…
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3x 3d texture sampling is a bit much on the Switch.
So what I'm suggesting is a vertex lit volume shader.
Since it is not possible in shader graph to pass anything but normal to the fragment portion…
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Facing this issue with Universal Render Pipeline:
"MAT_HDRIBackdrop material was not upgraded. There's no upgrader to convert Lookdev/HDRI Backdrop shader to selected pipeline"
How can I solve thi…
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was: https://sourceforge.net/p/metpx/bugs/46/
(2016/07/26 Eric Funk)
I have an sr_watch on an 'incoming' directory which is fed various files via SFTP. I have an sr_sarra instance which grabs the …
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I'm trying to use this in my game. I have copied this into my asset folder and tried adding the Prefabs into the scene and loading the demo scene and neither display the planet. I can see the stars an…
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2023-03-09 05:34:10.894 ERROR 1 --- [er-offprocmng-1] o.j.l.office.LocalOfficeProcessManager : Could not start the office process.
org.jodconverter.core.office.OfficeException: An error prevents …