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A visible edge can often be seen around the quads for each character when using vsg::Text. The presence of the visible edge is dependent on tilt, zoom and background colour. The image at the top shows…
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**Is your feature request related to a problem? Please describe.**
Trying to use custom allocator used by engine with VulkanSceneGraph to make it use its custom memory manager which has some debug fe…
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**Describe the bug**
Open vsgviewer, press Esc, window doesn't close. On Fedora vsgviewer is closed when Esc is pressed and seems that CloseHandler is responsible for this.
**To Reproduce**
Steps…
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To track outstanding work for the android example
- main.cpp needs updates for vsg 1.0, currently uses older classes, doesn't make use of Viewer
- Should probably package some models into the app's …
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**Describe the bug**
Building vsg with mingw gcc version 10 fails with
```
[ 61s] CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
[ 61s] Please set…
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I just downloaded the latest VSG source code to give it a try on my fedora36 platform. When compiling the project with GCC, the compiler identified the potential issue. I looked at the code and it doe…
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As title says, having bit of a trouble setting VSG up with custom Vulkan loader. I did not see anywhere in samples actual functions being loaded, only in SDL sample and that seemed a bit off.
Im us…
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**Describe the bug**
Hi,
with the currently hardcoded apiVersion = VK_API_VERSION_1_0 in vsg::Instance I can not get all devices/drivers availiable on my system. In my case, especially the AMD …
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**Describe the bug**
Followed the directions here:
https://vsg-dev.github.io/VulkanSceneGraph/INSTALL.html#detailed-instructions-for-setting-up-your-environment-and-building-for-microsoft-windows
…
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When trying to use the builder outside of the initial load of the graph - I get a segfault. The stack trace is as follows:
``` vsg-siege.exe!std::vector::operator[](const unsigned __int64 _Pos) Li…