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**Description:**
If you use a template and inject offline AFrame components, these won't ever be initialized in the live DOM world once appended.
```js
var scene = '';
var template = document.…
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An issue to collect infos and ideas for a glTF v. 2.0 loader to be used by externalGeometry/externalShape and potentially Inline
https://github.com/KhronosGroup/glTF/pull/826 is the best starting p…
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WebRender has switched to the latest log crate version (https://crates.io/crates/log), but this causes test-tidy issues in Servo, which has a large number of dependencies targeting 0.3.x.
The test-…
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Now that the WebXR Device spec is getting (at least a little) stable, it would be good to work on some cross-platform tests.
In order to do this, we're going to need a unified API to simulate back…
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_From @toji on July 11, 2018 21:53_
Given feedback from multiple developers citing concerns about our initial plans for a limited input system, the WebXR community group wanted to re-open a discussio…
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**TypeScript Version:** 3.0.1 and 3.1.0-dev.20180907
(Windows 7, everything on local C:\ drive)
I can't make `typeRoots` to work at all. There is a lot of similar complaints over Stackoverflow…
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- A-Frame Version: 0.8.2
- Platform / Device: Samsung S7 Chrome 66
Using look-controls component on first load, I am able to swipe to change the y rotation of the camera. After enter vr is called,…
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- I tried going through the first doorway in `Test Story`
- Expected Behavior: A smooth transition to a new room.
- Actual Behavior: The transition through a second doorway freezes the experience i…
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**Description:**
- A-Frame Version: last master updated from 1 day
- Platform / Device: desktop / chrome 71 /firefox 64
- Reproducible Code Snippet or URL:
![1](https://user-images.githubuserc…