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Trying to install the radare using the command
`sys/install.sh`
Terminal:
```
Building on Linux : computing number of allowed parallel jobs.
Maximum allowed RAM memory per job is 150000 kB.
Nu…
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`SET_LAST_POKE` sets the last data address, which is used to mark playfield and sprite graphics in the disassembly. So that's how the debugger and DiStella can 'draw' the graphics in the output.
I…
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First thank you for this library. I just tried the sample code provided audio is working but video is not displaying.
![image](https://user-images.githubusercontent.com/6154302/57985493-6a59ff00-7a86…
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Spun off from #357.
Mark / @6502-workshop is requesting this:
---
Hi Tom,
>My current preference is not to just reinstate the old 1.25 "Color (TV Emulation)"... although admittedly just ad…
tomcw updated
5 years ago
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See [this](http://atariage.com/forums/topic/265938-dpc-playfield-bug-with-stella-4x/) thread on AA. Basically, the question is whether it is worthwhile to support some of the older revisions of the DP…
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Was working fine yesterday but after the recent steam update segfauls with error message from terminal
```
Game update: AppID 550 "Left 4 Dead 2", ProcID 4081, IP 0.0.0.0:0
ERROR: ld.so: object '/hom…
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# The bug
Upon compiling radare2 (based on a fresh git clone), the 'make' file returns an error (appended at the end of this issue).
### Work environment
| Questions …
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```make
CC demangler.c
CC rtti_itanium.c
CC microsoft_demangle.c
gmake[3]: *** No rule to make target '/home/jimmy/workspace/git/radare2/libr/..//libr/asm/arch/xtensa/gnu/../../include/dis-asm.h',…
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Whatever the title says, Stargunner ROM (CRC32:FCA9C17B), stays at black screen. with Stella 5.1 win64.
Maybe It has something to do with the settings, perhaps the autodetect ROM type? I tried to tw…
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In the demo Tricade by Trilobit (http://www.pouet.net/prod.php?which=32203), there is a hidden part mentioned. So I wanted to figure out, what triggers it. So I started stella in debug mode, and defin…