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I've just noticed that `imgui.CurrentContext().Style()` returns a struct, not pointer, but style getters require a pointer, but setters don't:
https://github.com/AllenDang/cimgui-go/blob/c39c7e5756…
Wieku updated
2 weeks ago
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### Update disclaimer
- [X] Yes, I have checked and my issue is not related to the game updating and plugins not working correctly.
### What did you do?
Was playing the game, have run into this exc…
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Hi Everyone! I stumbled upon this problem when trying to generate backend files with `python dear_bindings.py --backend -o cimgui_impl_opengl3 ../imgui/backends/imgui_impl_opengl3.h`. The python scrip…
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since #889 cimgui-go does not do that anymore (well in fact it did it in the worst way it could - by crashing whole app when trying to free a texture).
We need to handle this in giu now.
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[Removed link to non-exist repo]
you can rewrite it under imgui.net and it won't work either i already did it but i don't have time now
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Hi mellinoe,
I'm encountering problems when creating a popupModal without close button on the headerbar but include `ImGuiWindowFlags`.
The cimgui method can transfer the second parameter `bool*` …
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Hi, great project, congratulations.
Is it possible that you can add implementation to DirectX9?
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My biggest hurdle of using imgui is the lack of built in documentation. I know that the end of line comments in `imgui.h` are all over the place and probably not always useful without a context, but i…
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Hello,
Suggestion: it feels like the code generating the .ash file could emit the value using the value defined in imgui.h rather than hardcoded power of two:
```
" enum ImGuiInputTextFlags \r\…
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using https://github.com/ronisbr/TextUserInterfaces.jl. Especially look at the examples.