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The ddnet client requires a space before the hilite match or it has to
be the beginning of the line.
So putting a unicode character without space in front breaks the highlight.
Putting the unicod…
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I recently talked with @Zatline about finally adding a Race gamemode.
Basically there are two variants of doing this: a very simple round based gametype like proposed here #33 or something ladder-bas…
axblk updated
4 years ago
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Adding a section to the website to submit **< Rank 5** demos of maps, having a tab on the official website where players have the **_option_** of voluntarily sharing their best runs to the site.
Th…
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![IMG_7947](https://github.com/ddnet/ddnet/assets/2335377/34c3f528-5c88-4fc8-99ce-9531f7e34057)
[DDNet_assert_log_2024-04-23_21-33-32_20668.txt](https://github.com/ddnet/ddnet/files/15098260/DDNet_as…
def- updated
6 months ago
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As the discussion at https://github.com/ddnet/ddnet/issues/5654 depends on a lot of things, different problems and opinions. I'm creating this issue to propose the idea to implement filtering by game …
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https://github.com/ddnet/ddnet/blob/9a8541648c33f1879fbc7fc9b9f1e825bed6a591/src/engine/server/server.cpp#L1675
would be great if this log line was changed to contain as much player information a…
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I am currently tinkering around with my teeworlds configuration and I would really like to have a way to toggle a stroke command like `+hook` or `+fire` (anything with a `+`) with the `toggle` command…
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Users are reporting issues on our map since Vulkan been made default on DDNet clients.
![renderer-bug](https://user-images.githubusercontent.com/3328841/215740797-3bbfe2ac-93ba-481e-9016-ed77be81baa4…
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if one kills you while holding walk or fire you will send those inputs on spawn
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I think it's because the server isn't sending player info for players off screen when /showall is disabled? idk though