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Modifier shadows currently ignore fog, causing them to stand out much more significantly than they should. First image from issue #61.
Render Fix:
![277438063-260609f4-b373-4f7e-bd45-fc5ac3784ea9]…
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This screen object seems to have a gradient to it on the Dreamcast version compared to Battle.
![image](https://github.com/shaddatic/sa2b-render-fix/assets/62478552/c2f0eabd-0c04-4388-878f-bc91a548c3…
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### BlueRetro firmware version
v24.04_hw1
### BlueRetro firmware specification
HW1
### BlueRetro firmware variant
System specific
### BlueRetro hardware type
External adapter dongle (1 port onl…
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In many games for PSX, N64, Saturn, Dreamcast, some SNES, maybe PSP or even on all systems. The games are unplayable because dark areas look inverted or "negative" no matter which emulator I use.
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https://www.youtube.com/watch?v=ZU2aOKUW0R0
![screenshot_20170815185226](https://user-images.githubusercontent.com/31017139/29340058-3094e608-81eb-11e7-8758-c05048c89bd9.png)
Left side = Dreamcast. …
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Platform / OS: Dreamcast / Windows 10
Github hash: https://github.com/flyinghead/flycast/commit/ca613db (June 11 master build)
Hardware: 12th Gen Intel Core i5-12400 (CPU), Intel UHD Graphics 73…
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**Describe the bug**
There is no __cdecl calling convention for Dreamcast SH4.
**To Reproduce**
1. Right click on function
2. Select "Edit Function Signature"
3. Click "calling convention" …
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## Description
I recently got CHD files for my games.
When scanning, some games are wrongly named in the playlist.
Examples with Sega Dreamcast games:
- `Crazy Taxi (Europe).chd` becomes `Craz…
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When debugging under lxdream-nitro either:
* It crashes with invalid address when freeing memory
* It crashes with invalid address when allocating memory
* The emulated console reboots
So probab…
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### What happened?
Loading Dreamcast titles under SimpleMenu works great - compliments for that!
However, when trying to load under EmulationStation, I get the following message:
"WARNING: THE SY…