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The LÖVE framework is made in C++ but programmable in Lua only:
https://trilarion.github.io/opensourcegames/frameworks/framework.html#love
language used to make the framework and to code on it sh…
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The reference Open Source Voxel Engine is Minetest: https://github.com/minetest/minetest
The library used in Minecraft (not sure if call it a engine): https://www.lwjgl.org/ https://www.lwjgl.org/f…
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# Trending repositories for C#
1. [**stride3d / stride**](https://github.com/stride3d/stride)
__Stride Game Engine (formerly Xenko)__
112 stars today | 5,187 stars | 808 …
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Hello,
Is it possible to replace a built-in object in a particular floor plan with another one? For example, can one write code to replace a refrigerator in a floor plan with another refrigerator i…
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# Proposal: Support embedding another executable inside a UserControl with WinUI 3 desktop (win32).
## Summary
Have the possibility from a WinUI 3 application (desktop win32 no UWP) to start a s…
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# Trending repositories for C#
1. [**1Remote / 1Remote**](https://github.com/1Remote/1Remote)
__One Remote Access Manager to Rule Them All__
10 stars today | 3,072 stars …
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I noticed on the front you have: "This is where I will keep all my DFUnity Mods for myself and other developers."
Great! Are you releasing as MIT License or on a case by case? Reason I ask...I am u…
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The tech stack only specifies Blazor as a front-end framework. However, we should only use it for the UI elements, presentation pages, and matchmaking. Of course, we could use the vanilla html5 canvas…
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When I try to install the RiderLink plugin from the url or button, the interface does and log nothing. I'm using
- Unreal engine 4.26
- Rider for Unreal Engine 2021.1.1 - Build #RDCPPP-211.6693.148,…
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So I use Nez since its a nice addon to Monogame and works great with dotnet6.
And I wanted to use MGUI as it has to many features to easy setup UI inside of the game.
Since it took me some minutes t…