-
This improvement is for systems where the user can not use the touch screen - aka kiosk mode: there are systems out there where the user cannot use the touch screen. For example rental hybrid gensets,…
-
See the screenshot. Probably caused by L39 in gui_quit.go.
I'll port entire dialog logic to clean go
![image](https://github.com/user-attachments/assets/2637f4f0-f7ed-4240-8fc7-910eb16fd00d)
-
If a server crashes while a player have a split window open, the items remains in their inventory.
Steps to reproduce:
1) create a split window, fill the bottom with items, and open it
2) go to …
-
This is the proper color:
![image](https://github.com/user-attachments/assets/d3c8895f-4047-44ad-96d9-79bc0fdec5cf)
But immediately after opening the app I see this:
![image](https://github.c…
-
```
When I play a game and end or finish it, The GUI becomes bigger then my screen
and i cant reach the bottom right buttons because they are of the screen.
This is very useful since I cant see the …
-
```
When I play a game and end or finish it, The GUI becomes bigger then my screen
and i cant reach the bottom right buttons because they are of the screen.
This is very useful since I cant see the …
-
**Describe the bug**
When the VM boots, it only boots into the terminal. VMware asks for write permission to raw partition, but I think that's natural.
**To Reproduce**
Steps to reproduce the beh…
-
In the GUI, the numeric textbox for adjusting the relative loss weights for the different heads is really not great at the moment.
Issues:
1. It doesn't let you go below 0.01, but usually we want …
talmo updated
1 month ago
-
I am wondering about using this for non web gui with the 3 golang gui projects / frameworks of like GIO, Ebiten and Fyne.
[docs
](https://goteleport.com/docs/access-controls/guides/passwordless/#s…
-
Right now the GUI either freezes or clears to go back to the beginning. Need some UI here