-
```
What steps will reproduce the problem?
1.Wii set up with component cables (480p)
What is the expected output? What do you see instead?
The game to load normally. The game loads into a black scree…
-
```
What steps will reproduce the problem?
1.Wii set up with component cables (480p)
What is the expected output? What do you see instead?
The game to load normally. The game loads into a black scree…
-
```
What steps will reproduce the problem?
1.Wii set up with component cables (480p)
What is the expected output? What do you see instead?
The game to load normally. The game loads into a black scree…
-
As a future enhancement, it would be great if the decoder could automatically work out the input video standard.
-
```
What steps will reproduce the problem?
1. Eyeshield21: Field Saikyou No Senshi Tachi (NTSC-J)
2. Crayon Shinchan: Saikyou Kazoku Kasukabe King (NTSC-J)
What do you see?
black screen (start up)
…
-
### Describe the Bug
Player and AI goalkeepers are moving erratically. The animations are jumpy and not smooth and it looks like they are glitching with frames being skipped despite the game runnin…
-
Playing NTSC games on PAL consoles results in a rainbow colored image. Sound is garbled (only right channel works I think, heavy noise in XStation menu, I think it might be some installation fault tho…
-
```
What steps will reproduce the problem?
1. Eyeshield21: Field Saikyou No Senshi Tachi (NTSC-J)
2. Crayon Shinchan: Saikyou Kazoku Kasukabe King (NTSC-J)
What do you see?
black screen (start up)
…
-
```
What steps will reproduce the problem?
1. BURNOUT 2 NTSC freeze in first cup third circuit. the game don´t load more
2.
3.
What is the expected output? What do you see instead?
What version of …
-
```
What steps will reproduce the problem?
1. Eyeshield21: Field Saikyou No Senshi Tachi (NTSC-J)
2. Crayon Shinchan: Saikyou Kazoku Kasukabe King (NTSC-J)
What do you see?
black screen (start up)
…