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When building [this](https://github.com/IngmarStein/Kraftstoff) project with xcbuild using `xcbuild -project Kraftstoff.xcodeproj -target Kraftstoff -sdk iphonesimulator build`, the build fails with
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I import it into my swift project in `X-Bridging-Header.h`, but cannot build successfully
![image](https://cloud.githubusercontent.com/assets/7556575/10509725/46caf182-7361-11e5-9a33-8056925676f5.png)…
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Your lib does not look into base localization file. For example in iOS setting region is English, but I have only Base and French files.
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On current Mac OS X, no one has write permission to `/usr/lib`. My first thought was to change the install prefix, but `xcbuild`'s CMakeLists.txt doesn't handle this properly. It installed things unde…
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I'd be really nice if there'd be a call like (as seen at mattts framework https://github.com/mattt/TTTLocalizedPluralString):
```
NSString *text = SLPluralizedString(@"%d apples", number, @"Comment")…
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I would like to decrease level of boilerplate code that people have to write. To do this I have to stop using .strings file and create own file types.
I also would like to support new iOS 9 feature f…
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it's just really messy if you have to dump all your en.lproj, fr.lproj in the main directory.
much neater to move things into a subdirectory (I use Localisation)
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Both Android and iPhone have a structure to handle single/plurals (one, few, many, other etc.)
Any recommendations/idea how to handle this in twine?
iOS - [file].stringsdict
``` xml
NUMBER…