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**Last Tested On**
[07/02/2022] - https://github.com/jpd002/Play-/commit/45ad69f44c8f7c423c6d44093fbc4f6499bc0773
**Known Issues & Notes**
In-game, needs more testing to confirm if it's fully pla…
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### Ability name
Visage summon familiars
### Description
At random points, it can strike at any time during any game, whichever role....
Visage's summon familiars spell just blacks out.
Unpress…
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I had an idea which is to make a new tier 2/3 summon spell that as the one that summon a saddled horse this one will summon a saddled strider. You maybe could also make it so you can control this enti…
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I'd like to be able to customize the name of the root namespace, which currently is always set to "animated_java". Although you can specify a namespace for a blueprint, currently this takes the form o…
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Hi,
I often receive the error, attack.js line 1156 error something, blabla
it occurs when I only got 1 or max a few minions and they can't kill the mobs fast enough so my summoner can't go on cas…
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I created a new radial for the mastery skills.
Things like the summon door and place skiff don't work well because you cannot move the ground targeting. They activate instantly instead of allowing y…
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- summon full chest quickly esp for streamers/whales
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Not sure if it’s a bug or feature but, the summon damage/modifier depends on what tool/weapon is being held.
Suggestion: It makes sense for the modifiers for the summon to only be active if holdi…
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## Compiler version
3.3.1
## Minimized code
```Scala
trait Bar
trait TestBug:
summon[Bar]
```
## Output (click arrow to expand)
```
scala: ## Exception when compiling 3…