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I guess there is an issue when loading multiple collada files at a time with a single instance of the ColladaLoader
It's could also be an issue with my own resource manager but I'd like to share the…
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## Describe the bug
Recently, i upgraded my PC with a new GPU Radeon VEGA 56. With this new GPU, i started to [experience some troubles](https://forum.gdevelop-app.com/t/looking-for-amd-vega-56-or-64…
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@MortimerGoro What's the best place / way to evaluate perf right now? I did a quick spike on pinning the FxR threads to the first two / big cores:
https://github.com/larsbergstrom/FirefoxReality/comm…
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For example, suppose I already have a Three.js scene. Can I use Pixi's Text renderer to render text inside my Three.js scene? (Assuming Three.js is flexible enough to let that happen as well?). I have…
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I found a powerful fork version of Pixi.js https://github.com/gameofbombs/pixi.js , but it is too complex and not based on Pixi.js v4 .
So I want to know where could I find a simple plugin just for p…
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It's pedantically correct but potential confusing - including requiring users to know/specify mime-types).
Instead, use a simpler, attribute-based approach. The main glTF resource can remain `sourc…
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Hello,
First of all, I would like to thank you for all your efforts! Your project seems to be the only one alive project dedicated to Three.js **photorealistc** rendering.
As for my question, i…
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First of all i want to thank you guys for this great framework.
I created my first game with it
http://www.holoduke.nl/3dbricks/
i found 2 strange things
- when multiple transparant meshes are behin…
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I have a question/feature-request about the optimalisation of shaders within ThreeJS. After a quick look, I've noticed that the shaders are build from string on runtime. After this build the shaders a…
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Good afternoon.
I am export two models from Blender 2.79 to three.js.
Scene:[https://www.blend3dweb.ru/projects/test_reflection.html](url)
Shadows work. Objects reflect the world around them but d…