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You're moving both the storage buffers between the compute and graphics queues and vice versa, but only the `storageBuffers.output.buffer` is actually used on the graphics queue.
https://github.com…
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When compiling unet mlir to vmfb in the stable diffusion pipeline configured with fp16 using vulkan, the SHARK-generated iree-compile command fails due to improper vulkan environment setup (use of **-…
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What is the status of smol-compute? In particular, the Vulkan backend.
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I'm on Linux Mint 18.3 Cinnamon. (Ubuntu 16.04.3 - Kernel: 4.13.0-3)
Intel i7-965 Xtreme, AMD R9-380x Tonga with AMDGPU-PRO Installed together with OpenCL Compute and Vulkan.
Blender 2.76b from Linu…
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### Version/Branch of Dear ImGui:
ALL
### Back-ends:
imgui_impl_vulkan.cpp
### Compiler, OS:
all
### Full config/build information:
all
### Details:
The current swapchain (re)build code does …
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The original storage texture investigation (https://github.com/gpuweb/gpuweb/issues/513) mentioned that atomic operations were allowed on storage textures under DirectX and Vulkan. At the time Metal d…
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### Problem
Currently, gfx-backend-vulkan only exposes Vulkan 1.0 to the user. See [here](https://github.com/gfx-rs/gfx/blob/0525c1748c04d2fa878af99ddf424db635a31934/src/backend/vulkan/src/lib.rs#L…
bzm3r updated
4 years ago
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The Vulkan spec says:
> `Cube` images ignore the wrap modes specified in the sampler.
Apparently, this is not the case for Metal on Apple silicon. When the 3D direction vector points to a cube's e…
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Hello,
It would be awesome if the drawIndirectCount functionality will be available in WebGPU.
DrawIndirect functionality is already available, and it's excellent, but DrawIndirectCount allows to …
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### Acknowledgement of checking existent issues
- [X] I have checked if my issue has already been reported, and I am certain that my problem has not already been addressed.
### What problem did you …