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On our server frequently dinosaurs will disappear, with no kill logs, no death messages, nothing to indicate where they've gone, and in areas enemies could not spawn to kill them, nor were they kept w…
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After running for golismero with with the -o option the audit began normally.
Things seemed to be going well as plugins executed.
After a specific time period the tool showed that a plugin had comple…
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Try the following on a Unix-esque system (Linux, in my case):
1) Start up gemacs
2) Tap Ctrl-Z to background it for a moment while you go find a piece of information you need in the editor.
3) Af…
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### Describe what you were doing
It's a Flash game and what I did:
1. Registered with an email;
2. Entered a name for the save;
3. Entered the 1st stage.
And the error raised.
### What does th…
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can anyone please confirm if this is not just me? for the record, only this game (hack) won't work with 1/4MB RAM
[Dracula X: Nocturne in the Moonlight - Ultimate](https://youtu.be/DyQ9Fcajy7k?si=scd…
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Poprawki do wersji 1.1, 25.07.2017, 17:08
1. Ogółem:
1.1. Piszemy kod po angielsku, zatem zamiast tłumaczyć (często nieudolnie lub nieprecyzyjnie) pojęcia z polskiej instrukcji, weźmy na warsztat an…
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The player's puppets will be placed on the arena. We need a simple way to represent arenas/maps/boards. They may all be alike, but we should be able to evolve. Having a string representation can be qu…
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What should the overall theme and win condition be? (copying some discussion and ideas over from Discord)
**Themes**
- We have sparkly conveyors and everyone seemed to agree on robots, so maybe l…
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In the game, most notabily on large, open areas like _Level 3: Pond,_ _Level 5: HIve Attack_, and _Level 8: NIght Attack,_ there seems to be a very short render dinstance. The view quickly is obscured…
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Hi guys thanks for the project
I have take a look and see how works parabola, curva etc... while in link on navmesh, but how can i get if i need to fall or jump to play any animation during this even…