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Currently the game needs to be built with asm68k which was leaked from the Psy-Q devkit long ago. The legality of that is questionable, so it'd be wise to switch to another assembler :P But we need to…
-
```
issue opened on r2351
this isn't a bug or anything, but just something I noticed and want to have a
discussion about.
I noticed that as soon as any sort of bdaddr is transmitted over HCI, it is…
-
Not an issue, but I got Game of Life and another demo running on the card. Thought you might enjoy.
https://www.youtube.com/watch?v=ZfqK5EWPn_o
https://github.com/douggilliland/Linux-68k/tree/ma…
-
```
issue opened on r2351
this isn't a bug or anything, but just something I noticed and want to have a
discussion about.
I noticed that as soon as any sort of bdaddr is transmitted over HCI, it is…
-
```
issue opened on r2351
this isn't a bug or anything, but just something I noticed and want to have a
discussion about.
I noticed that as soon as any sort of bdaddr is transmitted over HCI, it is…
-
Hi there,
thank you for your implementation of the zx0 decompressor. Much appreciated!
I just noticed that both `.copy_lits` and `.copy_match` are using `dbra` for looping over the literal/match…
-
```
issue opened on r2351
this isn't a bug or anything, but just something I noticed and want to have a
discussion about.
I noticed that as soon as any sort of bdaddr is transmitted over HCI, it is…
-
## Description
This is a tracking issue to add cycle count reporting for m68k CPUs.
Relates to #20102
riptl updated
2 years ago
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Hi Michael,
I greatly appreciate your efforts to place the source code here on GitHub. This was a great start for me to get back into democoding. However, there are many bugs in the framework (usin…
-
```
issue opened on r2351
this isn't a bug or anything, but just something I noticed and want to have a
discussion about.
I noticed that as soon as any sort of bdaddr is transmitted over HCI, it is…