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### Steps to Reproduce
1. Run the app in debug/iOS mode. No input necessary. User interface is irrelavant to issue.
2. Line 48 in iOS/AudioEngine.cs throws exception when null is used as a 3…
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I was planning to purchase pro subscription, but end up canceled because of this issues.
overall the app is very good!
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## Nossa empresa
Venha fazer parte da equipe de desenvolvimento do **Indaband**: aplicação mobile para gravação colaborativa de música. Atualmente, somos uma equipe de sete, com três desenvolvedore…
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Navigating to a view controller that hosts a `SwiftFortuneWheel` stops any external audio that might have been being played within **Music** application.
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https://github.com/sh-khashimov/Swi…
M-I-N updated
2 years ago
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**Describe the bug**
Thread is trapped in a mutex-wait when AudioEngine is deallocated.
**To Reproduce**
Steps to reproduce the behavior:
1. Create AudioEngine with an AudioPlayer
2. Play a seg…
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## Flutter Sound Version :
- **FULL** or **LITE** flavor ? **Full**
- **Important**: Result of the command : ```flutter pub deps | grep flutter_sound```
```
➜ app git:(main) ✗ flutter pub de…
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Hi Everyone
We are trying to implement infinite streaming speech-to-text transcription. To make the transcription infinite we are using the startContinuousReconition method so now there are two me…
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Hi,
Users complaining about the audio support:
```
I have a 5.1 hardware, the lib always send 5.1 sound, even if i'm watching a simple stereo TV channel
And if i'm watching a 5.1 movie, it play …
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It should be possible to run Bevy Apps on iOS
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When the audio engine is started, lots of log entries appear with the message `throwing -10878`. this seems to happen when the `AVAudioEngine's` `mainMixerNode` property is accessed. I don't think t…