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This is for all design/discussion for the character Samuel. This includes art, development, and lore
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![FY4RdltWIAAd_gB](https://user-images.githubusercontent.com/91113/183965769-95c45493-c894-4cb5-8218-2b519779ed57.jpeg)
> a couple of stuffed animals laying on top of a bed, a stock photo by Sōami,…
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# Bug Report
## Description of the problem
When rendering text with mixed characters from different languages, resulting text may have missing (not visible) characters.
The code sample show…
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# Character Design - Switch
* The Switch Warden
* Protector of The Reset Switch on the Moon
* (in the past) Faithful, champion of the people
* (present) Ruler of both the Moon Spire & the Higher…
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### Describe the bug
Currently, certain martial art techniques such as Fencing Riposte from Fencing, Knifehand Strike from Karate, Knee Strike from Muay Thai, etc. will never be used against generi…
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I was thinking 100x100 for the tilemap and slimes, 100x200 for characters (biased towards height).
We need to decide on one before we do any art stuff, and a lot of development stuff.
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### What's going on? Describe the problem in as much detail as possible.
So while investigating the album art plugin is producing Mojibake[(Link)](https://github.com/DeaDBeeF-for-Windows/deadbeef/i…
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Below are the specifications needed to create Reverb. If any are missing feel free to update my comment as needed or tell me what I've missed and I'll add it myself.
### NEEDS TO BE DISCUSSED:
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I came across a piece today which uses specialized "subject tags" to list characters in the art separately from user tags and in a more controlled manner. It's apparently not widely used, but still, i…
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The title needs to be more than just a picture of some simple words, it needs more character and a backsplash:
- Create a font and decorate it in a way that's representative of one of the games core …