-
### What happened?
monsters should reset the target when the player returns to the field.
When the player is hunting in pt and the mob turns on him using a field on the ground the mob will stop ta…
-
As the title says.
We just load a .xml. Now instead of programming in c++ we can do it in Lua. i'm currently using a system displayed in the screenshots below and it works amazingly! I don't have to …
-
I get segfault pointing to `pugi::xml_document::_destroy` on macbook 14 m1 pro.
Pugixml installed via homebrew.
Macos ventura 13.1.
```
* thread #2, stop reason = EXC_BAD_ACCESS (code=2, address…
-
Maybe we should add an option in config to disable guild nick feature (add/modify) until we solve this bug? it is possible to crash a server
https://github.com/otland/forgottenserver/issues/2561#is…
-
As in the title. Then it is being filled on random positions.
Why such array of list is used and then filled like that? What are the benefits?
https://github.com/otland/forgottenserver/blob/c2…
-
### Priority
Low
### Area
- [ ] Data
- [X] Source
- [ ] Docker
- [ ] Other
### What happened?
Issue:
After change of the extended view port constants the view port is not extending and remaining…
-
https://github.com/otland/forgottenserver/blob/master/src/protocolgame.cpp#L268
As far i understand, ProtocolGame::writeToOutputBuffer and Protocol::getOutputBuffer should be only called by dispatche…
-
### What happened?
Soo, picture time..
Here, the 3 gold coins had a rune. That rune had aid 100. While using it and backing up made it possible for me to pick the item up which in this case has an a…
-
- [x] This is a bug in the software that resides in this repository, and not a
support matter (use https://otland.net/forums/support.16/ for support)
- [x] This issue is reproducible without c…
Zbizu updated
2 years ago
-
Just a few of the present hardcoded entries at item.cpp that we should take care of at sometime
list of item ids that have onD/Equip like rings and soft boots should be moved to a more friendly pla…