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```
I'm not sure if this project is still alive, but if you plan to release one
more version someday, it would be really nice to have an option to use the
original video mode, like your others emula…
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This command will build in test mode (requires the `test` crate or some other test harness), and run the test binary in an emulator like `cen64`.
The emulator and its command line args will be spec…
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Enjoyed this recreation. From the [write up](https://www.media.mit.edu/projects/design-by-numbers-again/overview/) it wasn't clear if you had looked at the previous development history as a reference …
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I would like all games, demos and menus on the website available for quick testing using an integrated javascript ST emulator like this : http://estyjs.azurewebsites.net/
This could be an amazing fea…
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Hi,
with your bootloader you flash every time the game new so not high scours or for gameboy games save files are working. Do you plant to implement such a feature that the high score or the gamebo…
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This occurs after version 0.3-133
Whenever loading new background music, there is a slight static output. This tends to happen a lot in all of the Pokemon games, and in Wario Land 3.
ghost updated
4 months ago
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```
What steps will reproduce the problem?
1. try to call "canvas.toDataURL()"
What is the expected output? What do you see instead?
Expected : a PNG export of canvas data
Instead : function does not…
-
```
What steps will reproduce the problem?
1. try to call "canvas.toDataURL()"
What is the expected output? What do you see instead?
Expected : a PNG export of canvas data
Instead : function does not…
-
```
What steps will reproduce the problem?
1. try to call "canvas.toDataURL()"
What is the expected output? What do you see instead?
Expected : a PNG export of canvas data
Instead : function does not…
-
sudachi
https://sudachiemu.com/
suyu
https://suyu.dev/
torzu
https://torzu.dev/