-
Hi,
We have following issues reported in log on dedicated server:
`Error: Running LUA method 'packetReceived'.
C:/gameservers/s******/ls2015/gameProfile/mods//zzzAutoTractor/AutoTractorEvents.lua:10…
-
Is the response packet from gameserver returned to client through gateway?
ghost updated
4 years ago
-
Create a Thundernetes extension that when an Azure maintenance event comes, it will i) make the Node Unschedulable (so no more GameServers are scheduled) and ii) delete any non-Active GameServers so t…
-
```
GameServer::init() : ObjectManager Initialization Success...
GameServer::init() : ThreadManager Initialization Success...
GameServer::init() : PacketFactoryManager Initialization Success...
Ga…
-
**Is your feature request related to a problem? Please describe.**
The current [Health Failure Strategy and lifecycle](https://agones.dev/site/docs/guides/health-checking/#health-failure-strategy) …
-
I don't like the ping. For example, PVP works better, but Mann vs. Machine can no longer fix the ping. Please fix it
![Снимок экрана 2024-04-20 093945](https://github.com/ValveSoftware/Source-1-Games…
-
- GameSession 을 GameServer 내부로 숨긴다.
- GameClient 에서 GameSession 이 아닌 GameServer 로 접근하게 한다.
- 동기화에 문제가 생길 수 있는 public api 는 모조리 제거한다.
- agent 간에는 message passing 으로 통신한다.
-
-
When I try to start server in Teams mode I'm getting this error:
```
[Game] Ogar - An open source Agar.io server implementation
[Game] Loaded stats server on port 8082
[Game] Listening on port 8081
[…
-
```
$ mono GrandTheftMultiplayer.Server.exe
10:49:46.074 | Info | Program | Grand Theft Multiplayer Server v0.1.775.525
10:49:46.083 | Info | Program | Interface: 0.0.0.0
10:49:46.0…
-
**What happened**:
The failed e2e test: TestGameServerAllocationDuringMultipleAllocationClients
**What you expected to happen**:
Pass all the time
**How to reproduce it (as minimall…