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Adding personalities nets you the settings successfully updated message. /msg idlemaster !idle-personality remove does not. Probably should.
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%person% would be a random person from any team, %person team:1% would pick a random person from one team, %team% would pick any random team.
the only implementation difference is that it should be $…
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I think this is very necessary because, as far as I can tell, there's currently no way to find out what personalities you currently have available to you except by memory and this game, as far as I ca…
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While idling I usually keep IM minimized. A small but useful feature would be to include the name of the game currently being idled in the titlebar, as well as the current progress (eg: `Abyss Odyssey…
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The command seems to be functioning fine, but Idlemaster doesn't say anything when you use it.
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[23:14] [23:13] @IdleMaster Freely looted Goblin Lord Shortsword from the corpse of Goblin Lord. [perceived: 4620 -> 2320 (+-2300) | real: 4620 -> 2320 (-2300)]
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If you "/msg IdleMaster !idle-personality remove", it will successfully remove a personality, but the IdleMaster won't give you any feedback (e.g. Successfully updated your personality settings.")
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ROUND STATUS: Goomba [ HP 15259/16748 ], Nekrodes [ HP 4315/5280 Rage 48/100 ] VS defensive half-goblin giant [ HP 11662/13399 MP 112f/562 ](notice 112f). this monster was a fighter. not sure how tha…
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I attempted to add the Explorer personality using:
/msg IdleMaster !idle-personality add Explorer
and received 'Could not add the personality "Explorer"' as a response from IdleMaster. I have over 1…
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Battles should be able to start with a mix of a party and players, and it should try to check for both able parties, and able groups of people - not just picking one and stopping - it should actively …