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First sorry if it is not the right place to start. I could not find a better place.
I am looking at porting this [oultine](https://github.com/OmarShehata/webgl-outlines) posteffect([code](https://gi…
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Jemand nochmal Bock auf so'n Projekt? (mit welcher Engine auch immer...)
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The spec contains quite a lot of math to convert the APIs return value into other representations. As show in the examples, that makes for a lot of complex mathematical conversations in JS.
Why do…
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I don't see "Export animations as SMIL SVG" on the roadmap. Please add it to your roadmap, it is very important. SMIL is the THE standard format for animations, used both for the Web as part of SVG:
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**Tell us about your request**
What do you want us to build?
**Which service(s) is this request for?**
This could be Fargate, ECS, EKS, ECR
**Tell us about the problem you're trying to solve. …
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As with Brushes 2, Brushes 3 should have a viewer for the desktop that will provide movie and high-resolution export of Brushes 3 paintings.
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Sometimes, not quite clear under what conditions, clicking buttons doesn't work as expected. The input area is higher up on screen than the displayed area. I observed it myself once and it was also re…
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#### Your system information:
* System information from steam: https://gist.github.com/ToneyFoxxy/add82849edab1f0bc19a006522393122
* Have you checked for system updates?: Yes
#### Please descri…
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Hello all,
So I think that one of the main things gfx is/has lacked is great documentation. I saw there was an issue somewhat along these lines of having a book but it was from a couple years ago I…
fu5ha updated
4 years ago
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https://www.npmjs.com/package/gl
> gl lets you create a WebGL context in node.js without making a window or loading a full browser environment.
This would no longer be pure JavaScript, but for s…