-
![image](https://github.com/melonDS-emu/melonDS/assets/50538166/ec6da838-edd3-4260-900f-07733a05a03e)
Results in failing to load the ROM as it cannot understand the extension for whatever reason. B…
-
[This CMake toolchain file](https://github.com/vbe0201/switch-cmake) plus [these instructions](https://github.com/vbe0201/switch-cmake/pull/10/files) oughta get me going.
-
That's not a request, i discovered your emulator after your message about FBNeo today, and i just wanted to mention that if you are interested in a libretro port, i can probably help you with that :).
-
Hello.
I can launch games out of Retroarch fine. Games do not show in the steam library, or in big picture after running ice.exe.
Steam Game Library: D:\Steam\steamapps\common\Emulators\
Roms D…
-
The main readme says to create a file with
`px68k "Disk 1.dim" "Disk 2.dim"`
and this works well enough. Trouble is, some games have 3 or 4 disks. When more disks are appended to that line, the …
-
Upstream melonDS allows you to simulate microphone input by looping a custom WAV file. I don't see a reason for this, but if there's sufficient demand then I may reconsider it.
-
Original post by @leiradel:
"My problem with the mixer was that I couldn't decide how to store PCM data in memory. The problem is that the data comes in 16-bit signed integers, the resampler wants …
-
Due to the direct interface with the controller that bypasses the standard control mappings, while retroarch can handle the core acceptably (though can't really remap), other libretro implementation s…
-
Bug description:
https://github.com/ekeeke/Genesis-Plus-GX/issues/205
586x384 must be 586x448
[verbose.txt](https://github.com/ekeeke/Genesis-Plus-GX/files/1610185/verbose.txt) - eeepc laptop (SDL)…
-
Hi,
I've started the [Virtjs](http://github.com/arcanis/virtjs) project, which aims to provide a modular way to specify how should an opaque core interact with an external webpage (think of it as a g…