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### Solution to issue cannot be found in the documentation.
- [X] I checked the documentation.
### Issue
I'm unable to import torchtext, prob because of this patch somehow (https://github.com/conda…
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### Solution to issue cannot be found in the documentation.
- [x] I checked the documentation.
### Issue
Since you updated `miniforge` to 24.9.0, I have this bug on macOS 15.1 where I cannot activa…
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### Solution to issue cannot be found in the documentation.
- [X] I checked the documentation.
### Issue
When a VSCode workspace has a preferred environment, it tries to activate that environment, …
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nan has done wonders for the community, but there are still missing bits. If these can be addressed there is a good desire to bring this into io.js itself. This thread should serve as a discussion on …
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Hi. I’m having a lot of trouble building and deploying a CUDA version of LGBM in my conda environment. When you source everything from conda forge, it can be difficult to try to integrate a pip versio…
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## Description
### What steps will reproduce the problem?
input couldn't run so repair this issue i request you my incharge punished me
## Versions
* Spyder version: 5.4.1 (conda)
* Python v…
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Hi!
I'm trying to run the experiments described in `README.md` to check if I've correctly set up the environment.
However, I can not run it since I get this error:
```sh
(quantlab) quantlab/quan…
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## Description
## Reproduce
1. In Jupyter Lab, create a new Text Area widget via
```
from ipywidgets import interact, widgets
widgets.Textarea(
rows=20,
value="d…
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Since Node 8 supports WebAssembly it would be nice to compile libsass to that using emscripten so people wouldn't need to compile the c++ or depend on a prebuild.
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I'm thinking about interactivity a fair bit these days. I'm still learning the code base, but I think I understand enough now to ask an architectural question: might we need a layer of "rendering" tha…