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maze_solver.js needs to have the functions for solving the maze using search algorithms added, pseudocode from the functions copied down and any common sequences of code related to the algorithms prog…
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### Fixing bugs
We need to fix some bugs found while running the algorithms in different mazes.
### Code Clean-up
Also, improvements are required to have a better output for evaluation.
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- [ ] ◆ 0ad : FOSS historical Real Time Strategy (RTS) game of ancient warfare.
- [ ] ◆ 0ad-latest : Real Time Strategy game of ancient warfare (development branch).
- [ ] ◆ 3d-puzzles : 3D-Puzzles …
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### Graphics and Demonstration
Developing an interface for entering input and showing the resulting path.
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Right now Tiled only supports plugins for reading/writing map files. It would be great if there was an option to add more functionality to Tiled via other types of plugins.
Some examples:
- A maze pl…
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Check https://github.com/kunal-kushwaha/DSA-Bootcamp-Java/blob/main/SYLLABUS.md for progress.
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Create a way to toggle between search algorithms so that the user can select the search algorithm for generating the maze.
Likewise, implement this solution for toggling between search algorithms …
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### Question
When I use stable baselines3 for my custom environment, I have found even though the reward in training is pretty high, the reward in the evaluation is low. I am not sure why this happen…
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### Final Document
Writing a final report regarding the instruction in [Report Requirement file](https://blackboard.uwindsor.ca/bbcswebdav/pid-2153436-dt-content-rid-33804853_1/courses/COMP8700-1-R-2…
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The game runs very slow with more than 10 enemies on the map.