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You can read how to capture packets here:
https://github.com/RosegoldMC/rosegold.cr/wiki/How-to-capture-packet-for-fixtures
I would like a spec for _every_ clientbound packet we have that tests th…
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## Feature Request: UDP Layer Support
**Objective**: Enhance the `lib/layers` module by introducing an UDP layer that can read and create UDP packets, aligning with the existing `layer` interface s…
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**Describe the situation**
I'm using the `config.data_cb.receive_audio()` callback to act on DTMF events coming from the VOIP (RTP/SIP). It is registered to the esp sip stack through esp_rtc_init(&co…
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**System.ArgumentException
Requested value ' ' was not found.
at System.Enum.TryParseByName(RuntimeType enumType, ReadOnlySpan`1 value, Boolean ignoreCase, Boolean throwOnFailure, UInt64& resu…
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**Describe the bug**
Now I’m trying to add an EZVIZ H8C and receiving an error in home bridge console like this:
"Camera:: FFmpeg prebuffer process exited with error! (null) - Cannot determine for…
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During my massparses i noticed thats SMSG_UPDATE_OBJECT randomy causes errors when using more threads than one.
The error is not guaranteed to occur, it kinda only happens 3 times in 10 sniff parses.…
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Right now, the 100 byte message packets are manually filled with data for each message that is sent. Should make a class dedicated to creating and parsing these message packets.
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On MacOS in home office I'm getting `no response` for all queries. For example:
```
🍎 ✘ [58%] ⚡ 🌱🍃🐣🌸 Thomas.Merz@dm-C02CGH01MD6M:~/Downloads [ttys003/2865]
10:19 $ s dnspeep | grep outlook.office36…
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Just spooted a typo in your parsing_helpers.h which breaks you bounds check for parsing ipv4 packets.
https://github.com/xdp-project/xdp-tutorial/blob/master/common/parsing_helpers.h#L163 should be `…
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Is it expected that the seed and biome information will be wrong in packet_start_game when connecting to a realm or is there a parsing error? If it is expected, is the correct information available s…