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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a…
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"Musyng" and "Musyng Kite" are two slightly different SoundFonts. Their creator [recommends](https://www.kvraudio.com/forum/viewtopic.php?t=351893#:~:text=the%20version%20I%27d%20recommend%2C%20Musyng…
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If this project want to have OPL3 emulation for music playback, I recommend using libADLMIDI. I've used it in my fork of Rise of the Triad, and integration was not difficult, as I recall it.
https:…
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**summary**
Numerous folks have reached out over email requesting the ability to install Sightread to use it while offline. This includes:
* Launching freeplay/learn a song mode while offline
…
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I do not see example of chords played using soundfont mp3 at below link
http://mohayonao.github.io/timbre.js/soundfont.html
Is it possible to do that? a code sample will be great help.
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https://sfz.tools/sfizz/
on here
click on this quick link: SFZ Format
https://sfzformat.github.io
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So I've been playing the game and I really enjoy it but I got a couple questions.
1. What soundfont/instrument table are you using? I'm gonna make a quess, Roland SC-88, because of the french horn.…
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I use tuxguitar 1.6.2 on Fedora 38 with pipewire-jack.
pipewire-jack is version 1.0.3.
I selected "jack sequencer" and a fluidsynth output on tuxguitar.
When I played a score, the sound is quite st…
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### Issue type
Muse Sounds bug
### Bug description
This may be an issue with MuseSounds generally (or not) but the playback volume of MuseSounds guitars is considerably less than that of the …
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Curious if SFZ support is coming?