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Tried to add this sourcemod to PF2, when compiling I get the following:
Compiling stac.sp...
SourcePawn Compiler 1.11.0.6916
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 Allied…
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Hi,
I modified the source code named mt_capitan to meet my requirements. After the modification, I tried to compile it, but I found the following issues:
Compiling mt_capitan.sp...
SourcePawn C…
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Hey since you offered me help to help with config here is my current Server Setup.
It's Public Casual Server with some MM-based settings.
We currently got public 20 public slots and 4 Reserved …
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Just wanted to bring to attention that porting the JIT to x64 is urgently needed for proper 64 bit support.
I've been running a TF2 server on x64 for the last 2 days without any issues with the fix…
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Doubt, I'm using the latest version of Levels Ranks Core that is on GitHub:
```
"[Levels Ranks] Core" (v3.1.6) by RoadSide Romeo & Wend4r
```
Full list of the plugin and modules I use:
```
1…
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How can I add this plugin to linuxgsm, I have sourcemod mod installed, and the game mode for jb doesn't work: game_type 3, game_mode 0.
Any ideas? running debian buster.
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PAWN/SourcePawn misclassified as Pascal (but a very small part, about 0.1%)
https://github.com/NexiusTailer/Nex-AC
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Not exactly sure why is this happening.
I've had a few SourcePawn repos before and never faced this issue, not sure what is happening with this one.
Anyway, this is the repo link -
https://git…
ghost updated
4 months ago
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**Describe the bug**
When running `require "nvim-treesitter-textobjects.select".select_textobject("@class.outer", "textobjects")` I get this big error:
```
E5108: Error executing lua ...r-textobjects/…
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I have recently added some of my old plugins I wrote for [AMX Mod X](https://github.com/alliedmodders/amxmodx) (scripting framework used for Half-Life 1/goldsrc engine-based games). The languages thes…