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many (if not all) B9 lights have an incorrect layer mask causing them to light up body surfaces from low orbit. The following models are affected:
./Spaces/m27model.mu
./Spaces/s2model.mu
./Spaces/hlm…
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Hello,
I was wondering why my vessel production was stuck to 0, so I checked the code and the debug logs:
When a crew is entering the workshop, the `EL_Utils.HasSkill
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Creating a central issue to cover the 1.1 update.
@ItMustBeACamel great to hear you're still raring to go!
As I understand it, the main issues in conversion will be surrounding KSPAPIExtensions. @ta…
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Here is a checklist for the KSP 1.1 update. We are now **merged down to master. All changes should be done on master now**.
**Required/Recommended Mods RO needs**
A check means "Not our problem" bas…
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I can't seem to access the ui when I right click on a EL survey station since the KSP 1.1.3 update has been released. Tried to reinstall the mod files but this didn't help. Please fix, I absolutely …
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Update to #1579 and other issues re: incompatibility.
After talking with FreeThinker, we figured out a good approach is for RF to just nuke any IFS modules on parts that also have RF/MFT fuel tank m…
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**netkan file:**
```
{
"spec_version" : 1,
"name" : "Extraplanetary Launchpads",
"abstract" : "Adds the ability to build crafts in flight mode to your game.",
"ident…
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KSPAPIExtensions is updated (by @taniwha-qf ) and on the repo, so that should work. I haven't tried compiling PP in 1.0 yet, however.
Certainly ProceduralSRB will need a bit of work now that thermal …
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I noticed that MFT places a dll into the TweakScale folder. This file is prone to vanishing when someone deletes the TweakScale folder to do a clean update of the mod. It would be more robust to place…
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```
Release OpenEVE Gingerbread 2.2.3 beta
```
Original issue reported on code.google.com by `wkp...@gmail.com` on 13 Apr 2011 at 12:52