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Hey there!
I hope this bug report is okay. Otherwise let me know.
Seems like there´s a reference missing since last update?
#### Pre-requisites:
- Latest Timberborn
- Windows PC
- Thu…
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How does this package relate to the [GraphTools Foundation](https://docs.unity3d.com/Packages/com.unity.graphtools.foundation@0.11/manual/index.html) package?
It seems both have had their last upda…
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```
Current search facility is limited to one field at a time. A preferable
approach is to make the default 'search everything' (within the context of the
current panel) and then allow filtering if …
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### Mod Version
v2.3.4
### Multiplayer
Single Player
### SMAPI Log
https://smapi.io/log/ca308f267469435da29d68e370f587d4
### Description
line 101
[UI Info Suite 2] This mod failed in the Displ…
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```
While the background images are visible on the InkCanvas, they are not visible
when a thumbnail bitmap image is rendered.
The code that is actually executing this is currently located within the…
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My NET MF (V4.4) port is to an STM32F429 platform with a 800x480 LCD screen. As more UIElements are added in the application layout the responsiveness of graphical updates slow.
I am trying to imple…
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### Are you on the latest version of UnityExplorer?
- [X] Yes, I'm on the latest version of UnityExplorer.
### Which release are you using?
MelonLoader v0.6.4 IL2CPP
### Which game did thi…
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Steps to reproduce:
1. create a sprite atlas and override the compression to use DXT5|BC3 mode;
2. build the project;
3. access the last build report, open the SourceAssets tab, notice the crash …
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**Describe the bug**
```
NullReferenceException: Object reference not set to an instance of an object
Zenject.ReflectionBaking.ReflectionBakingInternalUtil.TryForceUnityFullCompile () (at Packages/…
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I don't find how Subscribe To mouse Click on UiElement (ex.Window).
there is SubscribeToDragBegin, but without "SubscribeToClick"