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I really would love to see get5+get5-web manage demos for all games (as an option perhaps).
If demo management is to be an optional feature, it would be nice to have a way to set it enabled for all…
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These are the primary reasons why we want to implement leaderboards in our game:
- Prevent Experiment from becoming stale when players reach the end of the content, by resetting every month.
- Rew…
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Since you're already providing "linux64" (so x86_64) builds, can you also build Linux arm64/aarch64 builds for the releases please?
That way also flatpak could use the binaries to repackage them fo…
z3ntu updated
3 weeks ago
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The whole UI now is written by raw HTML and JQuery.
It's so ugly.
I will rewrite it when I entered the university.
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**[ UUID ]** 4b375b33-bfe2-4810-9658-ec57a4ca5746
**[ Session Name ]** Farmer’s Gear - a fun way to learn and donate
**[ Primary Space ]** Openness
**[ Secondary Space ]** Digital Inclusion
**[ Sub…
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I still don't know who my players are. Where are they from? What do they like? Age?
Also, I don't know if people play a lot of turn-based strategy games on the web.
Neither do I know how are Red…
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**Describe the current state of the problem**
Nw.js is based on a seemingly good idea of merging node.js and webkit contexts, but, in hindsight, it is a terrible idea as new APIs come and nw.js start…
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ISSUE NUMBER : #664
🔴 Title: UNO Game
🔴 Tech Stack: JavaScript, HTML, CSS
🔴 Objective: To build a fun and interactive web-based UNO game that simulates the classic card game experience. Users w…