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**Describe the bug**
The terrain material is displayed only on a part of the terrain if `Surface Data Query Resolution` is lower than 0.5.
In the scene, there is a terrain with a default material de…
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**Describe the bug**
If a project is created and built via Project Manager on the snap package O3DE installation, the Editor cannot be launched. Multiple asset processing fails can be seen in the Ass…
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The tigertail link in apps/OboeTester/docs/AutomatedTesting.md doesn't work for people who don't work at Google. Consider changing this link to an example that everyone can use
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Clicking a column header will not sort the contents of the folder by that column's values
1 - Launch the Editor and enable WIP Asset Browser features via the Console:
ed_useWIPAssetBrowserDesign tru…
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Cannot accurately select entities.
Since:
https://github.com/o3de/o3de/commit/20aaa7de7a99a93ebc80f10e596a4afca2ec4999
Use actual pixel resolutione for render resolution.
Thanks.
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**Describe the bug**
If `ed_enableDPE` is `true` then modifying *View Area Grid Size*, *Sector Point Density*, or *Sector Size In Meters* property in the *Vegetation System Settings* component causes…
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**Describe the bug**
`Passes/PassTemplates.azasset` fails processing in the Asset Processor and prevents projects from being launched. This was verified on:
* Windows, Linux, and Android
* Pre-buil…
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**Describe the bug**
Launching 10KEntityCpuPerfTest level results in level being loaded but right after that the Editor stops responding and crashes. Crash dump file was not generated.
**Steps to …
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**Describe the bug**
Asset browser hides all folders except the project folder by default AND `Hide engine folders` filter is on by default which is hiding all folders outside the project, which it s…
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**Describe the bug**
Pre-built SDK engine fails building on Linux on certain machines (issue was reproduced on two different machines with AMD/NVIDIA CPU/GPU, while it was not reproduced on Intel/NVI…