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I use pixijs for rendering for my game which relies on WebGL. Works just fine with my current electron-forge configuration and without any steamworksjs code.
By including just the following:
```…
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Symbian S60 5th Edition (Default Browser, version BrowserNG/7.1.13841, on Samsung i8910 HD)
addonsgallery: Autocomplete sometimes works sometimes not, Canvas/Canvas2D example canvases are empty
ajaxl…
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This week the UmlCanvas Github project welcomed its 50th watcher. I don't know if you can call that an important milestone, but even though the project has been dormant for some time now, it seems tha…
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Buttons and other canvas elements that need to use current observable, do not work when scoped because they get the wrong current observable.
mybutton is Button(mybutlabel, 10, 10);
myrect is Rectang…
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I like the visualization and tooltips of this app. However, it the performance is not very well. On my mac book pro (chrome), it takes 100% cpu time. After turn off the "auto" option, it still takes 2…
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Hi @memononen ,
First of all thanks for the great tools ^_^
I have a question about how to make things a bit faster for the mobile devices without making own injections to the code.
I parse SVGs …
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The CanvasElement associated with a RenderingContext2 when using webgl2 is missing:
```dart
final actualCanvas = querySelector('canvas')! as CanvasElement;
final gl = actualCanvas.getContext('web…
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At today's developer meeting, @jonathanolson suggested rendering an entire simulation using WebGL but without using scenery. This will allow us to investigate optimizing WebGL rendering, understandin…
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## 提问前应该做的事
请确保提问前做了以下事,将完成的项目的 `[]` 改为 `[x]`:
- [x] 我已通读过 [README](https://github.com/ecomfe/echarts-for-weixin/blob/master/README.md)
- [x] 我已阅读过 [FAQ](https://github.com/ecomfe/echarts-for-w…