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It is really frustrating to configure a new drop for every level of looting or fortune. But especially for mob drops, configuring a new drop and not doing so removes the mechanic of the enchantment, e…
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Hey there, I maintain a fortune database of sorts over at https://github.com/globalcitizen/taoup
I did a random search to determine whether anyone had done an Android home screen fortune system, an…
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@kevlatus Gesture detection is not working fine (if there are only two or three Fortune Items), if i pass only two Fortune item bottom half of every Item's Gesture Detection not work..
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- [ ] Once the user successfully logins, the user is presented with the user menu
- [x] the user menu has three buttons: eat a cookie (write and receive a fortune), view past fortunes, log out.
- [ …
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### Modpack Version
0.5.24 (dev branch)
### Describe your issue.
You can't place AS Aquamarine Shale into the Enigmatic Fortunizer, though you can use a fortune pick on it in-world just fine.
### …
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I am a great admirer of your framework and saw how well you did on TechEmpower but I'm saddened that you borderline cheated (in spirit) on the Fortune benchmark.
You are supposed to use a templatin…
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Given Bulma and Bootstrap are opposites on the spectrum in terms of naming conventions, why not make fortune have a longhand and shorthand counterpart, one being semantically optimized for prototyping…
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### What happened?
I was using a aeternium pickaxe enchanted fortune III.Later I found that I use the APWF to dig crystal clusters,they drop only 2 shards stably.But when I used a diamond pickaxe e…
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As part of the data-driven Enchantment changes, the way that the original `LootingLevelEvent` worked was inoperable, and as such, the event was dropped.
However, there is an opportunity to implemen…
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Hi!
I Am getting the below error while converting fortune from deb to snap.
**./deb2snap: line 386: snappy: command not found**
System Details:
Ubuntu 16.04 LTS
64 bit
Thanks
Praveen