-
A smoke grenade that uses the disorientation effect of the current tear gas grenade (RGO) as AOE.
-
The skins are working everything correct, I see the pokeball skins in my hands, when it attacks they still get the pokeball.
Only the pokeball in the hands of other players shows the pattern, the i…
-
Hi all,
Sometimes the grenades are selected in the gear menu but I am not equipped with them.
If I close the game and start it again it works sometimes.
I have a key bind for weapon 11 and I now th…
-
Hey Flan, since you added a grenade launcher could you make a grenade launcher attachment option too?
-
```
Further description of the enhancement:
Add 2 cvars for Prifle grenade damage to friendlies and aliens.
Is this enhancement being created to fix another bug?:
No.
```
Original issue reported …
-
While using the bug fixed ReHLDS and ReGame i noticed two issues
1. Regarding the Grenade Drops feature, there is an issue when it comes to picking up grenades..
- If the grenade weaponbox contain…
ghost updated
6 years ago
-
The explination of grenades doing 3 or 2 wounds is unnecessarily complex. https://github.com/bleehu/Compound_X/blob/R_C/Items/04_01_Melee_%26_Thrown_Weapons.txt#L310. We should reword and/or rework th…
-
Requesting addition of a mechanic that allows a character tossing a hand grenade to Call Out the grenade to their allies, thus granting a bonus (or Advantage) to any Saves inflicted by that grenade. T…
-
Grenade Launchers start with a default launcher at T1, but then split into heavy and light launchers at T2 and T3.
Light Grenade Launchers have better mobility and grant a bonus charge to the grenade…
-
**Describe the bug**
When an agent throws a grenade from height down onto an adjacent square the grenade will go through the ground.
Only seems to activate for adjacent squares.
Possibly related to…
dl471 updated
7 months ago