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This will allow users to type chat and the avatar response with [LipSync corresponding to Text to Speech.](https://github.com/kaiidams/Voice100Godot/issues/1#issue-1099967958)
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### Description of the feature or enhancement you'd like to see in HandBrake
I have Anime MKV files that have video tracks for each language these video tracks are different depending on the audio tr…
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I use wav2lip for transfer learning, but the effect is not good. Have you done transfer learning? Is the effect good?
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Hi,
I'm not sure if is a general problem or not (I think not) but when you plays a YouTube's video with the YouTube addon it starts to do sound cuts and the video starts to play slowly.
Also, someti…
cjcr updated
10 years ago
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I searched and found one mention of how to make things a bit faster ina comment, but I did not find the info inside a document or what not,
Do you know where I can official docs about how make it fas…
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As outlined in [our treasury proposal](https://explorer.livepeer.org/treasury/42084921863832634370966409987770520882792921083596034115019946998721416745190) during phase 2 of the AI SPE roadmap, we ar…
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Dear author, thanks for your wonderful effort in creating this repo.
I've pushed this model on the Replicate website so that people can try it out easily.
Here is the model link on Replicate: [h…
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Hi! I'm trying to use the plugin in a WebGL build, but the lips are not moving.
Test procedure:
1. Start a brand new project, install the 3.0.2 unity package.
2. Comment out anything microphone r…
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Create a checklist for the application.
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As mentioned in #9, libre animations require a libre skeleton. Cooperate with experienced animators to create a future proof reference humanoid. Add necessary animation features, learn about state of …